Tuesday, May 10, 2016

Science Kombat

https://www.behance.net/gallery/34335649/Science-Kombat

This project seems like a goofy little side project of someone working on something more important, or a game that a guy got an idea for, and decided to make a goofy rendition of. It's a fighting game like Street Fighter or Mortal Kombat, but it uses famous scientists from history. Some notable examples are, Nikola Tesla, Albert Einstein, and Stephen Hawking. The "Story Mode" is where you have to go through all of the fighters, and get to the final boss. Spoiler alert (and a funny one at that), the final boss is a representation of Gods to form a being called The Divinity. The different fighting forms of The Divinity include Ganesha, Thor, and a representation of Christian God called Omnipotence. It really is a clever game, and a fun one at that. I recommend you go play it for yourself.

The pixel animations for these fighters/boss is outstanding. They represent the historical figures that they're based off of very well. Even the attacks that the characters use are historically accurate (go figure). Tesla uses electricity based attacks, and can pull out a giant electricity laser gun to fire at his opponents, Albert Einstein can bend space and time in some of his attacks, and Steven Hawking uses a black hole in one of his specials. It really is a clever and interesting game that should be played. Shame that the text in the game, other than the names, is is some Hispanic language.

The "story" is your classic fighting game, stereotypical "fight them all until you get to the boss, and beat the boss so you can win". It's also really funny that they would have the final boss as God, even though some of these scientists believed in God or did so before getting into science.

If I were to bring one element into my own animations, it would be the amazing movement and models of the pixelated characters. They are wearing what the scientists in question wore in question in some of their most famous photos or paintings.

One thing that I have added, is the simple walk cycle. Every character differs from each other in terms of personality, what they're wearing, and how they compose themselves, so they each have to have a different walk cycle to show their "status".

Overall, the creator did many things well. The art itself, the inspiration for the attacks, the final boss (which I still find hilarious), and it really is difficult to find something wrong with it.

The only thing that I would say is wrong, is that every bit of text in the game is in a foreign language, and I can't figure out what it is, or what it means. Luckily, the character names are in English, so that's good.

Overall, this is a very well-done project/video game, and I would totally buy it if it were on Steam or some other game purchasing site. I highly recommend it.

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